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VicViper said:
M.U.G.E.N said:
VicViper said:
^The point is not that having a 2nd nub would be bad. It should have had one from launch. It didn't... oh well.

The point is: it would be even more stupid to put one now. Alienate 20 million consumers... Great thinking guys

And the other point is that MOST 3DS games don't use it!


I already addressed the bolded. Why do you think most games don't use it? Because it requires the additional peripheral for the gamers. If it was built in devs will surely make great use of it.

I can understand the alienating the crowd bit, but it's Nintendo's fault, as you said, since they didn't have one from the start. Either way you can't blame those who say they wanted a 2nd nub from this tho and you sure as hell can't say it wouldn't have benefited portable gaming, like milkyjoe is insinuating.

Same can be said about any feature in any videogame. I think the question here is focus.

for example, can you think of this game (and a lot others) not being on the 3DS? Impossible. Devs should focus on what the system does best. Even MH invented a trick to compensate for the lack of 2nd nub and gain of a second screen. It was a mistake... yes, but there's ways of making the system shine with unique games without it.

 

No the issue is why blame those who want the option? Having a 2nd nub will give the developers more freedom in the way they create their games and there are many who actually prefer having such a setup as well. We are running around the issue here. Can games work without a 2nd nub? Sure, psp did so with all those years of games. It didn't even have the touch. But a 2nd nub is so much better for some games and so much more convenient. There are definitely ways to make the system shine, but with a new nub there will be even more ways. And obviously people and even the devs wanted the 2nd nub as a control option for MonHun. Because having one is ideal for such a game. Like I keep repeating, more options is never a bad thing.



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