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Nem said:

Seriously, having only one analog is no problem at all if the developer knows what its doing.

resident evil revelations works perfectly without it. you got left shift as a modifier for movement and right shift as a modifier to aiming. When both are pressed the movement one takes priority and the gun aim stays on the last direction it was pointed. It works PERFECTLY!

The problem is developers apprantly never figured this out with the PSP and tried to have players aiming with the face buttons and moving with the analog. End result = crappy games. MGS Peacewalker, the siphon filter series and even the newest MGS3D they went with that sad solution.

Its not the lack of second analog stick, its lazy developers.

Also, TOUCH SCREEN! Monster hunter 3G has a directional button you can use on the touch screen to control the camera... how about that? God... its like all the good devs stayed at capcom.

You take that Logic of yours and leave this thread, son!
We don't take your kind nice around here.