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Jumpin said:
Chark said:

1. No, that feature uses the IR and would be hard to replicate unless using the PlayStation Eye to see the Vita and use the Vita's gyro to pinpoint the accuracy of your throws. Either way it makes more sense to use Move and Wii Motes doesn't it? Wii U wins on this front for ease of use but its nothing new.

2. Yes, the Vita could do this since it uses gyroscope to simulate this feature. In fact almost everything the Wii U does in regards to a second screen can be done by the Vita.

Are you sure? From what I understand, the Vita doesn't have a means by which a motion controller can interact simultaniously with it and the television screen. From the Golf demo, it shows that Wii Remotes can track from both the Wii U controller and the televsion; as the Wii U controller does have a means to be tracked (essentially comes with its own sensor bar).

Hmm, I didn't think of that. There are a few work arounds using the Move with that and the AR camera on the Vita(instead of IR), but then again why even use the second screen in the first place...even on the Wii U...especially just to show a golfball. There are more practical reasons for that kind of feature and I don't think move controller interaction has anywhere to go with it. The 360 degree visual space is the more important part of all this and can be done on both devices.

Also, I can't stand the inaccuracies of IR technology. I had fun with the Wii except in every instance I had to use IR.



Before the PS3 everyone was nice to me :(