Conegamer said:
If that happened, then the best JRPG of the past decade, Xenoblade, would be nothing like it is now. It'd be shorter, smaller, and generall less-fun, simply so it could look a little better. I'd rather have my 100-hour story with 450 sidequests, open areas and stunning scenery, than a 20-hour corridor crawler which looks good like FFXIII... So the least important thing in huge RPG's is most certainly the graphics. It's why FFVII is still loved, whilst FFXIII is not. |
that's true that the most important isn't the graphics, but it's also true that it could have looked better without any of the issues you mentioned. It'd be just like playing Xenoblade in Dolphin which doesn't magically make the story shorter somehow. Going for slightly less amazing graphics and more content is a design philosophy, it isn't something dictated by the console that you choose to develop on. If SE had decided to make FFXIII on the Wii it'd look slightly worse and still have all those issues you mention.
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