| Mazty said:
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@bolded: you are on a sales website. Go look at some sales figures. Do some basic math. 90%.
You pretty much ignored everything else I said. Bundles don't really mean much, especially since there are a lot of different Wii bundles, and thus a lot of options. People weren't just getting Just Dance by accident because it was bundled. They were buying Wiis to get Just Dance.
Wii Sports and Mario Kart are also heavily stylized. Journey is family-friendly and highly accessible. It requires no skill to play through. You literally cannot lose. It's less expensive than a full retail game. And it can be cleared in a matter of a few hours. Journey is as "casual" as they come.
I don't know Zynga's whole life story, okay? I don't know what you want me to say. Zynga is failing because they made the mistake of making casual games, and the casual market has abandoned them? Okay? Nintendo is succeeding because they made the brilliant decision to make casual games, and the casual market is keeping them afloat. Ubisoft is thriving thanks to Just Dance, their 3 best-selling games.
Where you see a fickle market, I see a simple lack of brand loyalty. "Casual" gamers aren't moving from one fad to the next, they just don't owe their allegiance to a single company. They follow the games that appeal to them. Asking the game industry to stop trying to appeal to casual gamers is like asking a political candidate to stop courting the independent voters. It wouldn't make any sense at all from their perspective.
And by the way, you criticized casual gamers when you said "they don't care about quality...they care about the most shallow things." That's a criticism if ever I've heard one.








