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Jay520 said:
Stefan.De.Machtige said:
Jay520 said:
Stefan.De.Machtige said:
Nintendo has stated before that they have little experience of producing their own violent titles.

Surely, a huge gaming company like Nintendo could have gathered developers/studios to do the project, or they could have just ....learned how to? I'm sure it's worth the risk anyway.

Easier said then done, Nintendo has it culture and changing it could turn out to be a bit schizophrenic.

Nintendo likes to move with convidence. I would think it makes them uneasy on a personal level, more then it would be any money/investment issue.


Don't you think 3rd party support is a lot more important than feeling 'easy on a person level'?

One has to realize that many business decisions (in and probably outside the VG industry) are made on an emotional level. Sure, it's stupid, but a real problem in many companies.

In any company there is always the fear that if you move away from what you know, you might fail big time. No company wants to take risks; they're forced to.

The best thing is that Nintendo starts small > buy a "mature" studio  or two and have them start on a more mature title then usual. And see how that goes and try to fit it into their culture.



In the wilderness we go alone with our new knowledge and strength.