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lilbroex said:

1.) Has the likes of games like Metroid Prime, Xenoblade, The Last Story, Distaster Days of Crisis, the Fatal Frames, Monster Hunter Tri, etc just vanished? Plenty of such games were made.

2.) Only game in your list that wasn't a shooter is Assassin's Creed. Nintendo made better games than all of those. As I said before, you asking why didn't make things that they did make.

3.) The title of this thread shouldn't be "why didn't Nintendo make any 'core' games". The title should be "Why didn't Nintendo make generic shooter", or "Why didn't Nintendo copy generic big name overhyped third party games."


4.) Games like GTA, Gears of War, Assassin's Creed and so on don't even interested me because "I" am a "real" hardcore gamers. The kind that plays games that spand all genre's and art style and not because they are popular, but because they are good. A game being good should be the only requirement for a hardcore gamer to play.



1.) As I said earlier, I'm talking about games similar to the games 3rd parties make. The reason being that it will prove to 3rd parties that they have a chance at finding success on the Wii without drastically changing their development methods.

2.) The list was only examples. There's Assassin's Creed, Batman, The Elder Scrolls, Portal, ect. Regardless, shooters are still relavent as they're a large majority of 3rd parties and Nintendo wants 3rd parties.

3.) Again, I defined what I meant by 'core' in the OP. Last time I checked, the term 'core' isn't defined in any dictionary in the context of video games, so I'm not incorrect about definitions. But I understand the connotation, that comes with the word 'core', that's why I put it in quotations. And again, it's defined right there in the OP. This is the definition of 'core' that 3rd parties keep, not me..

4.) I don't care what you like or what you believe a hardcore game/gamer is. We're talking about hardcore games/gamers from the perspective of 3rd parties.