Core gamer refers to individual spending habits as much as playing habits.
A key behavior that makes the core gamer important to developers and publishers is that they are constantly buying new games in greater volumes than any other demographic.
Presumably they're also playing a lot as well otherwise they wouldn't be spending so much on games, but what matters most is that they are playing a broad range of titles rather than the same few games.
Sure, one could be the most hardcore Wii Fit player on the planet, logging 3 hours a day every day for years on end, but if that's ALL they play and have bought nothing else during those years, does anyone really think for an instant that any publisher considers that type of hardcore player to be in any way shape or form relevant to their business?







