endimion said:
Scoobes said:
endimion said: as a gore horror movie enthusiast.... i can tell you tha the level of violence available today is nowhere close to what was coming out in the 80's 90's... if consoles or pc had the power of today back then they would have had to invent a rated for 25 or older rating... censorship has been tuning down violence and especially sex in games and movie like never before.... in the 80's you had the entire italian horror movie era where animals got actually slaughtered prior to laws preventing it.... i can find you countless vampire lesbian S&M Nazi movie (all that in one movie rated R) with way more gruesome visual than you see in any movies or game today.... and i'm not even talking about the snuff movement of the 80's 90's.... not saying killing real animals is good or more violence is better.... but saying sex and violence is more vivid and present than ever before is complete and utter Bullshit at its best.... at best it has been cosmetized dumb down and rendered visually acceptable a la MTV reality TV programs and THAT is the issue.... back then violence was so vivid and extreme that it was making you want to puke and feel rationally uncomfortable about it.... now it's so tamed and silly that it's not shocking any more. certainly not because its too much that is simply not true at all... |
I suppose the difference between the ultra-violence in the 80s and the violence we see now is that ultra gore horror is very much a niche of the movie industry. The games that are being portrayed to the general populace and garner the most media attention are attempting to be mainstream if a bit "Mature". I think Warren Spector has a point in that it does more damage to the wider perception of games industry than good. Especially when this violence is sexualised like in that terrible Hitman trailer.
|
well yes and also because they make it look like badass... while real extreme violence use to be potraied as sickening and/or twisted.... it is more about context imo than degree of it... I mean clockwork orange or hellraiser where quite mainstream. they probably wouldn't make it to the big screen today. and that's just for the sake of example. heck even platoon would be sensored, look what pulp fiction sounds like on TV, it's just aweful to listen to the dialogues. but then again isn't a game like hitman rated M??? people tend to forget that the core of the gaming industry is not under 18, consoles like PSe or XB are not targeted first at people under 18. and yet more than 70% of the games are rated between E, T and E10+. you just have to check the esa fact sheet http://www.theesa.com/facts/index.asp so he has a point yes but it ain't as bad as it could be. especially since parental control should exclusively be a parent matter, otherwise you just do a demolition man kind of world with care bears everywhere.
|
I'm not completely disagreeing with you. I personally think it's more an issue with marketing and media attention than the violence in the games themselves. Most games do give an appropriate context although how appropriate is debateable. The media on the other hand spend a disproportionate amount of time on violent games, even though they make up a minority of the market.