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I don't mind having my balls held, but seriously Nintendo needs to stop holding our hands and finally give us the old school difficulty. No mercy. On that note, Nintendo's never been all that great at story telling. Focus on gameplay. That's why the Zelda of late hasn't been up to par because they got caught up in some fanboys' Zelda timeline. The release of official Zelda timeline shows how much little thought they put on it, and it seemed like they were obligated to prove to fanboys there actually is a timeline.
Most of Nintendo's evergreen titles have no depth to their stories.

In addition, venture into genres and territories they haven't completely explored yet; that'll be the true testament of their skills more than anything. It'll show flexibility and they can, in fact, conquer the gaming industry. This will show that not only do they cater to the blue ocean but actually care about the core gamers as well.
FPS as Miyamoto hinted is a start but I'm afraid it may turn out to be Mario Sunshine in First Person.

With this, they now have the chance to do this with the Wii U. Revive old IPs and create new IPs

Writing this got me hungry again, for some odd reason. I'll have me some baozi