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Conegamer said:

You neglected to mention the single most important thing; the death of proper indie gaming. Too many studios have shut down the past few years due to obseen development costs, and when Team Bondi have to close down when their game sells several million units because it hasn't made money, you know there's an issue.

Expect to see FPS' and racing games through UE4 being 95% of the library releasing in 4-5 years.


How will more powerful hardware hurt indies? games don't cost more

2 man team

 

1 guy did everything but music

these people will still be making games, and devs that don't have the art telent can make the exact same games they do today and just display the in high res. In fact more powerful hardware will just mean they have to do less optomisation work to get their games to run.

 

Team Bondai was a miss managed mess that took 7 years to make their first game and reportedly already cost $50 mill in 2010. It's like using Shenmu to say that the last generation pushed budgets to high.



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