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RE: 5 hour battery life

In my living room if I manage to completely drain my PS3, X360, or Wii remote, I basically switch to second controller. I have each of those on docking stations that always keep them charged and only if I forget to put my active game controller back on charge do I use the second controller.

Or if I have friends over for couch-multiplayer but those sessions never go over 2-3 hours.

The Vita lasts ~5 hours and there have been times when I have had to let it sleep until I can get it attached to cable to play. I don't see how I would attach the Wii U Gamepad to cable in my living room. I suppose it is something that I will figure out. In hindsight to my reaction... I think 5 hours should be sufficient and for the few cases where it isn't I'll figure something out.

RE: Friend Code crap

I just don't want that crap tied to some System Code. After going through all that tedious Friend Code non-sense, when my Wii disk drive failed and I sent it to Nintendo for repair, they returned a refurbished model with my System Code changed. That basically meant that all my Wii everything was kaput. They had transferred my purchases so I could re-download VC games but everything else was toast (incuding game saves that could not be moved to SD card before I sent it in for repair). I did not bother reconnecting with even family members and close friends with all that Friend Code nonsense because aside from Mario Kart Wii which we stopped playing, there was no reason to go through that hassle on Nintendo Wii.

RE: System Level Achievements

This is still a huge problem for me because it means if your system dies... all your data is kaput. It also means that there is no household member level profile or achievements. I stopped playing Wii mainly after it failed on me and the refurbished replacement didn't have any of the Nintendo Channel stats and other stuff that I enjoyed as part of the gaming experience. Surely gamers that frequent VGChartz understand that this suplemental data is added value to the game. I dont' care about achievements, but I do care about my game data and being able to share my activity and if there are achievements those... I don't like poor service architecture where what I consider to be a cool feature and personally vested data can go NULL with the loss of the system.

RE: No multi-touch

This one will bite Nintendo just like the lack of dual-analog keeps coming up for the 3DS. They too arrogant and narrow minded. You really think people will not want to use multi-touch on the Wii U GamePad when using a Web Browser application? What about iOS or Android game ports that are designed for multi-touch? They wont go to Wii U GamePad but they sure as heck will port and play on the PS-Vita. It will be a missed opportunity and it will be recognized within months of launch if not earlier just like lack of dual-analog is recognized as a short coming of the 3DS.