outlawauron said:
You're being non-sensical with this. That visual novel based off an incredibly popular anime didn't sell as well as Nino kuni. What's your point? Top places on weekly charts are so incredibly irrelevant that I can't understand why anyone could or would use it as any sort of gauge or barometer. @ STAGE I'm not sure if you're serious here. The only WRPG to outdo FF13 is Skyrim, and from there, it takes a while to get to a WRPG. I'm being nice and not counting any of the portable RPGs that have blown every WRPG out of the water. |
What you say might be true, but you're taking hidden gems here. Im talking about games with proper marketing, are multiplat and are still quality titles. JRPG developers need to get with the program that they can no longer be exclusive to one platform. Not only need mechanics need to change to be worldwide blockbusters (the stories are fine), but they need a marketing overhaul. People need to know they exist, not just the people who fell in love with them before this gen, whom today are dwindling. Final Fantasy is the highest in sales and thats because SE is smart. Lost Odyssey, Xenoblade, The Last Story should never have been exclusive. Lost Odyssey on the PS3 would've carried its sales to over three million worldwide for sure. Instead it was exclusive to the 360 sold 800k and never made profit. There needs to be a cohesive understanding behind these titles, unless they have the name value to be exclusive they just should not be.