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Euphoria14 said:
TWRoO said:
I don't really care if an achievement system is mandatory for devs or not, as long as I as a user can ignore the hell out of it. (preferably turn it off altogether without turning off other online features)

Always wondered why some dislike it. All it really is is a way to allow your friend to see what you have accomplished in game without the need to come over your house, boot up a game, check your treasures/stamps/etc... in a specific games menu.

There is zero downside to it and a ton of upside.

I would say to of course give the option to turn off the notifications, but other than not there is absolutely zero reason for Nintendo to not have mandated it.

Because it's basically just a cock measuring contest online. The downside is that some "gamers" are going out of their way to get what are otherwise useless or easy achievements, for no gain other than an extra notch on a publicly displayed points system.

I don't mind things like high scores tables for the right type of game, but when you start getting achievements for visiting parts of a game you have to go through to complete it anyway, or else getting a new notch each time you add an extra digit to your kill count it becomes less than worthless.

Online games IMO would benefit from something like a stats table for certain things in games (ie number of kills/wins or accuracy in an FPS, percentage of wins/2nd/3rd places in a racing game, as well as lap times... some adventure games might only need a single stat: percent complete) that way you have the interesting data, in more detail than with achievements and without the useless ones... and it's not ridiculously tied to other games as if there is some numerical comparison of skill that translates across all games in all genres.