| bugrimmar said: I've poured in 75 hours into the game, and I pretty much like it. I'm stuck in act 1 inferno... :P haha. But I'm not touching the auction house for any reason. I think that wasn't a good idea (even if I have to go against Twesterm). I've always thought of diablo as a single player game and you get your gear based on your own effort. I'd prefer to keep it that way. Anyway, I wish someone would help me get anywhere out of act 1.... barbarians have such heavy odds against them. |
What sort of gear are you running? And build? My Barb got his ass kicked in the last half of Act I by almost every pack of Elites and Boss groups but he butchered (pun intended) the Butcher without any problems at all and barely fell below 50% health in the entire battle. I switched to 1-hand and shield but lost about 9k DPS as a result, this means that I take forever to kill Elites and Bosses and even some regular mobs can take a while to fell, Act IV on Hell was a cakewalk with 2-hand, murdered everything on my path, including Diablo and never once encountered a single problem. As it stands now, Inferno doesn't first and foremost show that its really, really hard (allthough it can be), it shows that it is horribly unbalanced between the classes and that the auction house is somewhat damaging to the core pace of the game. The fact that they had to seriously nerf some skills a while back also shows that Blizzard still make balancing mistakes in their games and rather big ones at that. Between the AH becoming mandatory for progress and the melee classes being so utterly underpowered in Inferno due to the need for both stupendous resist and armor on top of high DPS (this is impossible to achieve, there is always a trade-off) and the ranged classes all benefiting a lot more from simply harvesting maximum main stats for insane DPS and forego resist/armor, this game has made the ultimate mistake towards "hardcore" gamers; the much anticipated Inferno difficulty has shown the game's biggests weaknesses rather than its true strength.
PS: They claim that the Monk is far superior as a melee class on Inferno since self-heal becomes so paramount and their DPS is relatively similar given roughly the same gear.







