Khuutra said:
You can say "This is primarily based on my gut," here. I will respect that, and it doesn't leave much else to argue about. I will say, though, that Gamecube didn't rely primarily on Nintendo's first-party software, at least relative to other platforms. It had multiplatform parity throughout the first three years of its life cycle. The Wii relied on Nintendo's first-party efforts to a much, much greater degree, and only faltered when Nintendo's support did. I think that makes the argument well enough on its own. |
You may want to go back and look at the Gamecube data available on VGC before making that kind of statement.
Look at the following charts:
http://www.vgchartz.com/platform/4/playstation-2/
http://www.vgchartz.com/platform/29/gamecube/
Of the top 20 Gamecube games, 16 were first party.
Additionally, if you look at the entire list of best-selling 3rd party Playstation 2 titles, how many of them were available on the Gamecube? By my count, 11 of the top 20 best-selling 3rd party games on the PS2 than half weren't available on teh Gamecube. I wouldn't call that parity when more than half of the titles weren't available.
Comparatively, the Wii saw 15 first party titles in the top 20 for best-selling titles. Therefore, the Wii had slightly less bias towards 1st party games. Additionally, the 3rd party games on the Wii were much higher up the list of best selling games, so again, your argument doesn't pass muster in regards to VGC data.
Back from the dead, I'm afraid.







