My two cents worth. The DOF blurring seems overdone on both the PS3 and Xbox360 for anyone who's spent time looking through an actual camera, Pikmin 3 shows that the Wii U definitely can do this effects and so I can only infer that it's absence here is intentional. There are a couple of additional structures on the left hand side of the Wii U but as pointed out some missing fences etc, perhaps due to it's unfinished state. The main building shows more detail or certainly appears slightly sharper on the Wii U version. The Wii U version, as with most Wii U games, seems to look a touch 'cleaner' which I'm assuming is due to better AA.
Summary, they look pretty much the same, performance yet to be determined.
Anyone expecting these early ports to look significantly better or using the lack of difference as 'evidence' of the systems supposed shortcomings are missing one big point. Why would a company spend piles of cash updating an already stellar looking game when they are selling to an install base of zero?







