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Also, here are my thoughts on the meta so far.

HappyD is right when he earlier said that scum would have more error correction regarding the nen situation. Upon making a mistake, scum in their QT should have warned them. I agree with Happy.

One main problem I have with scum talking during the day is that it takes everything out of the day 1 edge. In my experience, day 1 has always been the time to get people to talk about things resolutely and "stick them" to their ideas, claims, etc as well as get them all working on separate strategies.

For example, a noob mafia might think it's OK to hint at being a sibling, or another mafia might think it's ok to lurk, or another might think they shoud just follow examples.

Additionally, endgame for scum is all about wiggling around the facts. Getting everyone tied down day 1, reduces the possible escape routes for scum later. A similar example would be mario last game with his sensor claim and getting "trapped" within his previous claim.

The same ideas don't apply to this game since strategy can be discussed immediately. However, there is one thing that can't be evaded, and that's a character claim of some sort. If people reveal small info about their characters (nothing telling) it restrains them to their claim without being offered the possibility to maneuver.