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dahuman said:
zarx said:
dahuman said:
there was a lot of physics going on in that UE4 demo, if it's OpenCL based instead of shit like PhysX, then I think they are heading in the right direction.


Nvidia announced at GDC that PhysX will be intergrated with UE4...

I have to say that the developer is far more impressive to me than the demo movie.

 


BAH! They need to fucking stop that shit and have a unified optimized physics engine in Open CL or some shit.

at least it's PhysX v3 which can take advantage of multiple CPU threads and also takes advantage of the latest X86 extensions so it in theory won't run like utter shit without a Nvidia GPU. 

I do agree that someone needs to get a OpenCL accellerated physics engine up and running, unfortunately PhysX's closes competitor Havok is owned by Intel who have a vested interest in keeping physics on the CPU.



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