Cobretti2 said:
say Nintnedo did have this internal HDD. and only 4% downloaded wextra DLC, isn't this the same thing? at the end of the day if people want the extra content they will find a way to play it. The average attach rate for content is between 10-11%, not 4%. Having the space for the content prior to purchase will help spur adoption of downloadable content. Without the space, it discourages it. ON another hand, it wouldn't hurt for developers to stop mooching of people and actualy releasing complete games to begin with. Its not a matter of 'mooching'. Its part of the development and production process of games. Development costs are insane, and one way to re-coup costs is to continually release content for major titles, which earns a lot of money. The reason being that the assets and engine are already built, and the content costs a fraction to actually add as opposed to the initial game. I believe the cost of Black Ops DLC was in the area of $1-2 million USD. It made $250 million+ .......... Do you think a developer will give that up? Or perhaps do what GTA IV has, release an EXPANSION PACK. So many solutions yet suck narrow thinking by minority of gamers. Not all content is worthy of an expansion pack from the get-go. Fallout 3/New Vegas is a prime example of that. Bethesda released 4 moderately-sized pieces of content. None worthy of release on their own. Eventually, they rolled it into a GOTY bundle. The advantage was that they monetized from both ends: Early adopters who were willing to shell out $100 immediately for all content, and the late adopters willing to pay $40-$60 for the GOTY version. Again, that doesn't factor in the additional profits involved in the digital distribution model. this is how the PS3 ended up in trouble initially. They listened to hardcore fans and developers, game them all the gadgets in the world, but at the end of the day the masses did not see value in them to pay $599 at launch. The hard drive and online content weren't a huge factor in the launch cost of the PS3. The CPU, GPU, and Blu-Ray drive were. I am only speaking to the relevance of what will make the WiiU successful online, and by proxy, its livelihood given how big online gaming has been for the Xbox 360 and PS3. |
Back from the dead, I'm afraid.







