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mrstickball said:

You'll be able to, but you'll be in the small minority that will add an SD card or USB drive.

And that's the problem. If a developer gets feedback that, say, only 2 in 10 WiiU users have add-on drives, then they'll know that the likelihood of their content selling well is going to be very, very poor.

Look at the developers that utilize any perpherial piece of hardware among any console - Wii's balance board, Kinect, Move, and so on. Very few utilized any of those devices, despite the fact that many sold very well. The likelihood of users purchasing SD/USB hard drives is arguably less likely than those devices. So think of the likelihood that a developer is going to utilize Nintendo's download services, knowing that, say, there are only a few users that will likely have the space available for their content.

Mark my words. Nintendo will suffer for it immensely. The AAA publishers are going to back away from developing tentpole DLC as fast as they can when they get the sales numbers for their 1GB+ content packs.

You'll pardon me for being unconvinced.

I think you would be surprised how low the percentage of any console userbase that buys DLC is, and that includes the 360. I don't have the number of 4GB consoles sold over the past couple of years, but somebody on the site might...?

And "tentpole" DLC isn't really the question, because exclusive DLC has never been shown to be a significant mover of software, much less hardware. Availability of identical DLC will be enough, and that's all that will matter.

You are pretending that this is a much larger investment on the part of developers than it is.