zarx said:
| Millenium said:
My man, I have to say, you translated the words pretty perfect, but as with any language a lot of them have to be repositioned and slightly altered in which sense they're used. 
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Thanks for that, even tho it's pretty off topic lol. The meaning doesn't really change, I am kinda surprided that the Wii U would have lower res textures and lack detail textures. I would have thought that with the extra RAM would have allowed them to go for higher res textures by default. Anyway as I said this is pretty off topic for this thread, I guess I should have just PMed you in hind sight lol.
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The Ubisoft rep seemed to suggest that it used the same textures though which leads me to assume they're using a different method of anti-aliasing to the PS3 version. It can make a massive difference to the blurriness of the textures as I found when I forced Super-sampling on Mass Effect 3. They may even use a higher level of AA causing both the blurring and the frame-rate drops.