trasharmdsister12 said:
It's the hand that they think will make them the most money given the circumstances. "Cheapening" an IP through the mass reduction of a price is better for the industry (different gamers possibly trying new franchises and products spurring genre > industry growth and supporting reason to develop fresh ideas and worlds) than cheapening an IP to potentially reach mass market appeal (derivative gameplay and checklist feature set where fans of a style of game are set aside for those loose with money and shorter attention spans). |
Soooo.... Mass Effect?








