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leo-j said:
First off, microsoft launched 360 hardware that was incapable of handling native 1080p resolution, as microsoft themselves stated that console games would never be able to render native 1080p resolution at a high frame rate.. and then sony proved them wrong with the ps3.. microsoft then released a system update allowing native 1080p resolution support, I really doubt resolution isn't based on the hardware but on software.. And in truth what that guy in that video is saying is true.. as it's been tested out..


No disrespect but you don't come across as someone who's impartial nor technical. I mean 'fake' 1080p? You mean upscaled? 360 has a dedicated scaler that upscales all games to 1080p (PS3 can't do this, must be done at software level which requires GPU resources). Also according to Beyond 3D there are a few native 1080p games on 360. Plus you can download and stream Full HD 1080p movies.

The PS3 is also capable of 1080p but most are simple games and the more demanding one's like Motorstorm Apocalypse, GT5 and Wipeout HD are either dynamically adjusting the resolution depending on the complexity of the scene or are only 1080 along the horizontal lines but the vertical is 1280. So not 'Full HD' (1920 x 1080) as it were but still impressive.

If you are interested in finding out more then check out this link- http://forum.beyond3d.com/showthread.php?t=46241 Damn informative.