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Couple of issues I have; the environmental scanner is a really, really terrific idea but the mechanic itself looks very cumbersome and could become a real nuisance after a while.
Controls looks off, especially the melee seemed unresponsive and not very precise, this is a beta (or even alpha) build though so this won't be an issue at launch (most probably).
No checkpoint = no saves, you have to play through the entire game without pause, good old NES style?

Gotta say though, above complaints aside, this looks incredibly cool! I love the concept around dying and losing skills/hoarded items and you need to recover them from your previous character, that's truly unique to me! The mood, sound, visuals and overall finish seems great and the game isn't even done yet! This could be a real sleeper hit if they do things right, wish the developers all the best, if the WiiU can manage to keep producing original and deeper titles like this along with games with mass appeal, then perhaps it has a shot at true greatness.