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I was going to post this news today, if it wasn't already up. If you've ever looked at my profile, you'll know I'm a huge Civilization fan, and in fact, I worked on the development team for Civ4. Some of your unkind comments make Sulla cry. (Seriously, Civ2 better than Civ4?! Don't make me type 3000 words explaining how silly that is. )

Needless to say, I'm extremely bummed out about this annoucement. This was pretty much a guaranteed day one purchase for me. I'd be happy to get it for the 360 or PS3, but I don't own either of those platforms, and the game's not worth $300+ to me. Financially speaking, I simply don't understand what Take-Two is thinking here. The Wii audience seemed like the best fit for a turn-based strategy game, the Wii's controller can be used as a mouse-pointer, and the Wii has the largest, fastest-growing install base. Even if you argue that the 360 has more consoles in America, the Civ series has always been extremely popular in Europe, where the Wii sells much better. And if Take-Two is willing to make a DS port (a freakin' DS port!), why can't they make a Wii version? It boggles the mind. As several others posted, Take-Two must not like making money...

Entroper, to get a good look at a typical Civ4 game, I'll link you to my Walkthrough. It should give you a fair idea of whether the game would appeal to you or not.  



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End of 2008 totals: Wii 42m, 360 24m, PS3 18.5m (made Jan. 4, 2008)