| CGI-Quality said: |
did you see/read the "behind closed doors" story on eurogamer?
http://www.eurogamer.net/articles/2012-06-05-behind-closed-doors-with-beyond
i love things like:
We didn't make any compromise. 'Oh, let's put some explosions so we're gonna get more gamers buying the game' - that's really not how we think, otherwise we would have done probably Heavy Rain 2, which would have guaranteed more sales. There is an explosion because I need an explosion, not because I think an explosion will make me sell more.







