Ronster316 said:
No "that corporation"= more people buy a Saturn and mistakes are overlooked. For you to suggest that it's purely SEGA's fault is just pure wrong. It's even more angering for me because "thats corporations" execs even stated that they look down upon gaming before "that corporation" joined the gaming business. "that corporation" are a bunch of god damn chancers............ end of. |
This is my last time addressing you on the matter. The fact that you can't even type Sony is rather disturbing. Sega didn't make a "few" mistakes. They made several and those decision alienated developers, retailers, and consumers on globablly and left them in serious debt. That debt actually resulted in the Dreamcast having half the RAM and only one PowerVR2 gpu instead of two. Sega of Japan wanted the DC to retail for $249 in the US, so they could make a profit on each unit at launch. Bernie Stolar ignored them and sold the console at $199 further adding to Sega's dire straights. They canned him but he damage was done. I'm not a fan of Sony. They are my least favorite console maker. However the truth is the truth. Sega shot it self in the foot for two decades. Whether it be MS, Panasonic, or some other random mega corporation that entered the fifth gen, Sega was going to fail.
Sega continues to make mistake after mistake as a third party developer. During the fifth gen, their games sold best on the Gamecube and the worst on the Xbox. Yet Sega put several of their titles on Xbox and they promptly tanked. They "window seated" Yu Suzuki. The most talented guy in the company and they brushed him aside. They gave control of the Sonic franchise to Yuji Naka and despite what the game media says. He did NOT creat Sonic the Hedgehog. There were three people behind Sonic the Hedgehog. True Naka was the head programmer, but Hirokazu Yasuhara was the one responsible for the gameplay and level design. Naoto Oshima was responsible for the original character design. They merged with Sammy, reorganized or shuttered most of their best dev teams, and started getting away from what was the strength, their own internally developed IPs.
In short, Sega continues to be poorly run. The difference is they are no longer the most versatile and talented developer in gaming. You used to be able to buy Sega games sight unseen and know they'd be quality. That no longer is the case. It's damned shame because the best time in gaming for me was having Nintendo and Sega consoles plugged into my TV and having two companies that cared about gaming churn out some of the best software imaginable. And before someone says it, yes they were businesses out to make money. The difference was Sega and Nintendo were gaming companies, so the games were their focus.








