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TC_Squared said:

Question 1: Probably not (unfortunately)
Question 2: Definitely

I in fact feel that Lost Odyssey is far more fitting for prequels/sequels than Final Fantasy ever was/is. Imagine actually playing the interaction of one of Kaim's unlocked memories. For example, the one Kaim is hired to kill a thief, and upon pursuit he becomes acquainted with whom turns out being the thief's mother. They could make a full/long side-quest out of that. It could be great to play those brilliant stories. Players could even access dungeons/cities hundreds of years prior to the original and see how much different it is.

Unfortunately, profits influence and promote everything. As much as I love FFVII, I strongly feel that it was NOT fitting for a sequel. That game concluded perfectly, and a sequel more-or-less made the ending obsolete. Nevertheless, FFVII sold exceptionally well, therefor sequels sold well.

One thing I regret when I played the game is that I pretty much skiped reading most of the thousand year dream sequences I also didn't find them all.