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Adinnieken said:
Mr Khan said:
noname2200 said:
A bit more for the thread, found courtesy of pokemonbrawvg:

http://gonintendo.com/?mode=viewstory&id=178422

"- porting current gen games to the Wii U isn’t as easy as originally thought

“(Games made on 360 will be) much easier to port to Wii U than PS3 versions. A lot less headache involved because their architecture is similar. Technically, you can just recompile X360 to the Wii U and it’ll pretty much run, but PS3 to Wii U is much much trickier.”

- latest SDK hardware is final, but the software keeps updating

“We’ve spent a lot of time creating our own tools for the X360 this generation, and we’ve already tweaked a lot of the tools to work on the Wii U. But if you code on the Wii U from ground up and have to use middleware, it’s probably gonna be tougher than doing an X360 game from ground up.”"

But realistically, how many third parties are even going to be coding for Wii U from the ground up? Likely the chain will, for the moment, go PS3->360->Wii U

Realistically, it'll be 360 -> Wii U -> PS3.

If developers can get roughly the same game out on the Xbox 360 and the Wii U, they'll do that first then worry about when or if they put it out on the PS3.

Im sure that logic would work back in 2006...