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Dodece said:

All the reasons you shit on were justifiable ones that were given at the time. Your problem isn't that they are wrong, but that they didn't serve your purposes. It is funny how you ignore the fact that Carts not only had less storage space, but cost a hell of a lot more to manufacture. Nintendo didn't care, because it was their proprietary format, and they didn't have to license from others to manufacture them. Same problem to a lesser extent with the GC media discs. When it comes to the Wii how does a market position dictate what a developer must do. Obviously that player base wasn't inducive enough to overcome all of the other associated costs and shortfalls.

Nintendo likes to flaunt industry standards, and dictate their own terms. It is no wonder really that the industry pushes back, and refuses to change its own tune to be in lock step with Nintendo. You talk about what Nintendo needs to do, but here is a idea. Nintendo should give the developers what they want, and they should make a wider variety of games to make their market more dynamic. It isn't the developers at fault, because frankly they don't care where they put the games they are making. Just that those games make them money. Nintendo are the ones at fault for not making a platform that can be profitable for studios that are not Nintendo.

You point to the larger install base, but the truth of the matter is this. That install base was a toxic dead zone. Developers would walk in, and come back totally poisoned from one side to the next. Nintendo had created a platform where core/hardcore games had no real chance for success. I am going to say something harsh now. The Wii was really just a fad. People bought the machine. Played a couple games on it. Then shoved it in a closet to be forgotten. What good is any game console where the vast majority of owners don't play for more then a few months.

Ah, but here's the thing. Third party games do just fine on Nintendo platforms when the developer actually gives a shit. What developers like to do is take their bs excuses, use them to make half-hearted games, and then use these games to justify a further lack of support. Remember Deadly Creatures? Or even better, Resident Evil Umbrella Chronicles, where the success of the test just told Capcom to... make more tests. Companies that take Nintendo consoles seriously profit in those environments, those that do not, fail, and deservedly so, but where the ignorance comes in is when everyone blames that failure on Nintendo, when it rests squarely on the head of the lazy and unimaginative.

Which isn't to suggest that Nintendo is always perfect, but in this case the blame clearly, clearly falls to the other side.



Monster Hunter: pissing me off since 2010.