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Dodece said:
I know I am going to take flack for this, but I am going to say it anyway, because it damn well needs to be said. Keep Square franchises away from Mistwalker, because they aren't worthy of what this developer can become. Yes I said what you think I said. Mistwalker is perhaps the most western of the JRPG developers. Blue Dragon was damn near sandbox, and Lost Odyssey actually had the audacity to be well written.

The beauty of Blue Dragon was that it dared to just be a big fucking game, and that is something you typically don't see that much in this genre. You can spend two hundred hours playing Blue Dragon, and still not level your team all the way up. Plus still have bosses to fight, and locations to discover. The scope of the game was just a thing of beauty.

Lost Odyssey on the other hand went well beyond the piss poor writing we have come to expect from this genre of games. Can we be honest most JRPGs are written with eleven year old boys in mind. They are rarely the stuff of sophistication, and seldom have deeper meanings. What Lost Odyssey actually did was speak to subjects like how pollution could victimize people that were yet unborn, or how damaging solitary confinement could be to a individual. The stories in this game were simply heart wrenching and moving. I am not ashamed to admit that this game made me a grown man well up with tears.

To me it seems almost like a sacrilege to move this inspired developer into the position of pandering to what has to be the lowest common denominator. I want to see them pushing the envelope rather then being brought into line with the fold. This genre needs someone that is going to push ideas like scope, and good story telling. Rather then on rails, cut scene fests. Which is what they would have to do to maintain a franchise like Final Fantasy. What would be gained there would in no way overshadow what they could do with pure creative freedom.