| gumby_trucker said: Regarding Endless Ocean 3, I'm happy that others want to see a new game, but what would it bring to the table besides better graphics and maybe better online? Those additions alone don't justify making a new game... It would just feel like a re-skin of EO2. What additions to the gameplay can be made to keep things fresh and interesting? |
I actually felt that I addressed that fairly well.
In terms of what the Wii U itself can bring: Touchscreen interaction with fish (and surfaces, etc - imagine actually zooming into a surface using the touchscreen, and then carefully moving obstructing objects in order to access something otherwise unreachable), use of tablet as camera, and possibly also extra uses for tablet along the lines of puzzles involving manipulation of the tablet itself.
In terms of possible innovations in gameplay that could have been done on Wii in theory (although more possible on Wii U): Extended exploration possibilities involving land and related settings, expanded online play (as I noted, "online maps" are a possibility), additional tasks and jobs...
... and they could even add a hint of Harvest Moon to it by having a village with people to interact with, operating on a weekly cycle, with various ocean-related jobs and tasks assigned by them that influence your "relationship" with them (no, I'm not suggesting marriage, a stamina system, or non-ocean-related methods of gaining money). This could be extended to also have a fishing mode, obviously with restrictions on what can actually be caught.
And this is all just off the top of my head. I'm sure that, with a team of experienced developers coming up with ideas for weeks, if not months, you'd get much more than what I've mentioned.







