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WiiBox3 said:
Scoobes said:
Jay520 said:
Scoobes said:
Disagreed with all of them. If implemented properly then all those elements you mentioned can work nicely in shooters. There are far worse trends in shooters.


like...?(serious question)

Off the top of my head:

Nearly every game having regen health

1. I actually like this. I hate searching for health.

Limited weapon system (only 2 weapons? Works for some but sometimes you just want a ridiculous arsenal)

2. Agreed. Especially for Sci Fi games. I'm fine with this in a Military shooter.

Having a single button for multiple functions

3. It depends oh if the functions overlap too much. Like trying to pick up something and talking to someone.

Overly heavy focus on competitive multiplayer to the detriment of campaign (i.e sub 7-hour campaign modes, piss poor AI, generic story & characters)

4. Agreed about the AI, generic story & Characters. I'm ok with a sub 7-hour campaign if it is a great ride from start to finish. I don't really care about multiplayer unless it's co-op.



1. The problem is that all games do it meaning no variety. Plus you don't necessarily need to have a game where you search for health packs, a system where you have a limited number of health packs at the start of each level to use at your discretion would work equally well.

2. Glad you agree, lol. I'm also fine for some games like military shooters, but too many games incorporate this system.

3. I find this is mainly for TPS. Take Uncharted for instance; I want to roll out of the way of a grenade but end up taking cover next to where it's landed. Or Mass Effect 3; I want to heal a team-mate but end up taking cover and the resulting time loss means that instead of healing him in time, he bleeds out.

This is especially annoying as I play a lot of games on PC where I have more buttons available then I'll ever need in a shooter.

4. Very few games this gen have a campaign manage to pull any one of the aspects you mention competently let alone well or all at the sametime. Hopefully next gen will be different.