By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Conegamer said:
RolStoppable said:
Conegamer said:
RolStoppable said:

It's terribly boring. I know, because I went for 999 affinity coins. The first NG+ run is motivating, because you try to see how fast you can get through the game while still slaying 149 out of the 157 unique monsters. On the next run you can try to beat that time, but afterwards it's a real pain.

This also reminds me that I still have to get that final achievement.

Yeah, that's what I thought, which I why I never went through with it. Admittadly, it'd be nice to get Fiora up to 99 before she dies, and to go about the game with a glowing Monado just destroying everything, but I think I'll pass!

Colony 9 Fiora and tuned Fiora are two different characters in some regards. They share the skill trees and tech points, but their character level and abilities are independent. So on a NG+ C9 Fiora joins you with the same level she died. The enemies in the C9 area allow you to level up C9 Fiora to about level 75 before the EXP values drop to rock bottom. Thus grinding C9 Fiora to level 99 would take hundreds, if not thousands, of hours. 



Yeah, I guessed that when I did NG+ and she was Lv. 13 ;) Does she actually gain 16 Arts, then, if you level her up enough? That'd be cool, but I doubt it :/ In addition, for anyone who is considering getting the game, go for it! It's very unique, and the longer you wait, the harder it'll be to find...

No, Fiora gains no more arts outside of the four arts you learned on your firstplaythrough.