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Carl2291 said:
Will UE4 games be easily portable to an UE3 engine?

UE4 is said to be easy to use, speeding up dev-time and cutting costs. A lot of developers will be using this. Be a shame if they abandon the Wii U, just as they did the Wii.


It is more expensive than UE3 for developers. Of course Epic wants that the Developer that now use an UE3-Engine switch to the more expensive UE4-Engine.

But it is almost for sure that no one of the next-gen consoles could really use UE4, they will have enough to do to run UE3 with all features, Vsync and anti-alias. That is why Epic desperate tried to convince Sony, Nintendo and MS to use expensive hardware so that UE4 makes a little sense on these consoles, but failed obviously for good reasons.

So Epic will accomodate the UE4-Engine to the real hardware, and not the other way round.