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Conegamer said:
Chark said:
Pokemonbrawlvg said:
It's a niche title.


Please clarify.

http://www.vgchartz.com/article/250155/usa-preorders-chart-19-may-2012-ghost-recon-future-soldier/ 

Gravity Rush (PSV) added 2,163 pre-orders for a total of 10,898."

The game is gonna launch very, very soon. I don't know when, but there can't be more than 2-3 weeks before its launch, and it's only pulling 10k pre-orders. So we can see an opening week of 40k, optimistically, and 130-150k LT in the US, so 45k and 160k in Americas. Europe will be less, with 20-30k and 100-110k LT. The game will be lucky to break half a million WW LT, and, as such, is hardly a 'system seller' like people are making it out to be. Because it's a niche title.

Also, I find it quite funny how this thread is basically your chart consistantly being adjusted down for predicted sales...until September/ October, of course.

So it has 3 weeks of pre-order numbers from launch, 2-3k each week, so 6-9k more. Probably around 20k in pre-orders at most. There is a demo coming out this tuesday so hopefully that helps its sales out. Japan pretty much sold its 70k in the first 10 weeks and hasn't contributed much due to low sales in the country, the legs in NA and EU are better and hopefully push the software further along. It is the second highest rated Vita game on Metacritic right now at 87, Rayman Origins being 88. I really wish we had ample access to digital downloads as those could really be the difference in knowing how good these Vita games are selling. Without some good data it is impossible to tell if digital is selling as well as retail, worse or better. *Sigh*

In bold, yes that's kind of the nature of this chart, a small variation from the average percentage has wide reaching effects. Hopefully E3 will boost sales and start changing the outcome, but everything will be relying on the holidays.



Before the PS3 everyone was nice to me :(