| ryuzaki57 said: Sorry but Final Fantasy changes more from an episode to another than Mario or Zelda in their entire history. Even Call of Duty add more changes than mario games do. As for Gran Turismo, where is the problem to have one iteration per gen? Do you think people should play Gran Turismo 1 eternally? Even 2 GT per gen (which was the case so far) looks far more resonable than releasing a mario game every 6 months... |
Alright, I'll bite.
Do you hear yourself? Mario's name and image is used for a lot of games, but they are VERY different games. 2D Platformers, 3D Platformers, JRPGs, Sports, Racing, Party/Mini-game -- Mario has a lot of bases covered. It's not like there's a new 3D platformer every year. Certainly not every 6 months.
And you obviously haven't played more than a single Zelda game. You mean to tell me that Final Fantasy XIII and XIII-2 are more different from one another than The Legend of Zelda (NES) is from Skyward Sword? Really? No two Zelda games are the same. Generally they change a LOT from one game to the next. Try Adventure of Link and Majora's Mask and tell me the latter is a rehash of the former.
Mario games change more than just their levels, too. Look at Mario 64, Mario Sunshine, Mario Galaxy. They control differently, which is kind of a big deal for platformers. The only Mario game that didn't really change a lot from its predecessor was Galaxy 2 -- and people were practically begging for it.








