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Flawed analysis I'm afraid. You can't compare final numbers (do they even exist with PS2 still selling) from previous generation with an in-progress position.

The relative market %'s flex - how do you know you're comparing the right moments in the lifecycle, etc.

Also, as others have pointed out Europe is behind in switch from PC to console gaming - so if you include PC sales the entire mix changes (and BTW if you want to judge the markets in the way you are trying you need to include PC).

Still, some interesting numbers to mull.



Try to be reasonable... its easier than you think...