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lestatdark said:
vlad321 said:
lestatdark said:
The arcane enchanted mod is probably one of the toughest in Hell if you're not careful. Even an Int character with pretty high resistances can get hit for 3-4K HP per second with those, it's pretty much insta-death .

It's always fun to fight Jailer/Arcane Enchanted/Mortar mobs


I should send you a screenshot of my monk in Hell dealing with those mobs, 22k health and invulnerability really goes a long way in jsut not giving a shit about those things.

My Witch Doctor also doesn't give a fuck about them because of Spirit Walk, I can just kite them forever if I want to . Though Blizzard has already started nerfing some powers (like Demon Hunter's Smoke Screen having it's duration reduced to half), so I guess it won't be long before the OP powers of Monks and WDs get nerfed as well.


They already did nerf Monks. One of their ruens is completely useless at the moment until it gets reworked.

Hell is finally a nice kinda of difficult but not really mode at the moment. I still feel like yelling "IM NOT STUCK IN HERE WITH YOU! YOU ARE STUCK IN HERE WITH ME!" at every group of enemies that comes my way though.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835