wfz said:
Ah... that's the kind of scaling difficulty I really hate. Let me know if you notice any new attacks or strategies from regular enemies and particularly from bosses. I hope they at least put some thought into making difficulty levels mean more than stat numbers... |
Well the non standard enemies get one mroe ability per difficulty, so in hell they have a few difficulties, and their escorts also kinda hurt. That's about it.
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835








