Buzzi said:
The question is: will they show two different pieces of hardware at E3? And will they launch them both this year? Not so likely, but with NSMB2 and Brain Training in the works, a Lite-like model could be too. |
I suppose making a redesign without the second analogue stick would be stupid, but the 3DS doesn't need a redesign at all. The only reason the DS got one so early is because it wasn't fit for gaming, and it was rather bulky and not user-friendly. The 3DS does not suffer from these problems.
As you said, it's highly unlikely we'll see both this and WiiU in one E3, but who knows? I hope not. But I am going to University this year, so if there will be a redesign it would be helpful, so I can have one, as could my brother...
But what would happen if we do get the additional analogue stick? Would every game need to be designed with two analogue pads as the norm? If so, what would happen to the 20+million who (at the time) would have the original? Would they be stuck? Because I doubt devs would happily make two control schemes for every game. Or maybe the second pad would be unused in half of games, if so, why upgrade?
It's a tricky situation. Best to leave it as it is IMO.