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Joelcool7 said:
Fact is on the N64 games retailed here in Canada for 99.99$-120$ often. My copy of LoZ:MM 120$, HarvestMoon64 120$ , Donkey Kong 64 120$. A lot of games cost as little as 79.99$ if they were budget but most often the retail price hovered around 100$. In fact towards the end of the N64 I remember seeing games at 120$ when the hardware itself was only 99.99$.

either you're lying or horribly misinformed.  I'm in Canada as well, and I never once saw a game retail for more than 80 bucks.  usually 70, though.  still higher than today's prices, so your point still kinda stands, but you're horribly exagerrating to prove your point, chosing horrible examples rather than fair examples while casually ignoring the fact that game sales are up by a WIDE margin, and tht's why the prices went down.  Look at the NES and SNES, sure, we have some super duper standouts (mario brothers and marioworld, respectively), but no other games made if more than 10 million.  PS3 has multiple games over 10 million, so does the 360, Wii has like a dozen, (many of which are top sellers of all time, such as mariokart, NSMB Wii, the Wii series, etc), PS2 has god only knows how many over 10 million.  

The point is that, while yes, development costs have risen, so have sales.  the price reflects that.  



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android