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I was thinking about this as I made my predictions for the new league we have:

 The average person spent a ton of VGC $ on the first prediction league. If we do wind up doing 3 games per week, plus bonus editions, it will definately strap alot of people with their VG$.

Not only this, there would be certain easy advantages each week by betting on specific games that are ultra-predictable with their weekly changes: Wii Sports, Wii Fit for Japan, and Wii Play in the US, and so on.

 So what should we do about games with easy exploits? I mean, if this is the way we do the leagues, it'd be way too easy for someone to bet $1,000 VGC or the max amount on those given games, and wind up with a huge advantage over everyone else.

 Or:

Do we ban specific titles such as Wii Fit/Sports/Play in Japan, and Play in the US, and other too-stable games (such as Guitar Hero 3/Rock Band) from the charts, as it'd be vastly too easy to predict them most weeks? Or am I crazy?

Or:

Do we limit the number of games per week, and focus on major weeks in given territories with major notable releases?

I just figured I'd ask before we continued on this new system. I really do like the new system, but it's going to be too easy for someone to spend 90% of their cash on games that they're almost always guarenteed to get 100% on, and double their money each week.



Back from the dead, I'm afraid.