@amp316
On a serious note: assuming Wii Sports, Wii Play, Mario Galaxy, NSMB, Animal Crossing, Metroid Trilogy, Smash Brothers, Twilight Princess, Mario Kart and Wii Fit were a good first wave of software, what should have been the appropriate second wave?
I understand having Wii Fit Plus, Wii Sports Resort and Galaxy 2 was redundant, as was having two Kirby games. Also the lack of motion plus support was surely an issue, and Skyward Sword was WAY too late in the game.
But what should it have looked like?
Your basic premise is that most of the games of the second half of the generation were clones of games that came in the first part, or worse, which I agree with.
So these are a few Nintendo games I think could have made sense:
Pilot Wings - a much expanded version of what we got in Resort basically.
Mach Rider (with optional first person view using motion plus, this could be like a "casual" sim game, not a gritty realistic death-trap. More like a "Wii Motorcycle" type game which could open the door to other casual simulation games if it did well)
Luigi's Mansion 2
Wrecking Crew Wii (I'm sure there are a ton of clever ways motion controls could have been used here)
StarFox
I'd imagine at least three of those (pilot wings, mach rider and wrecking crew) being evergreen sellers and appealing to non-gamers if done right.
are we thinking along the same lines here or did you have other games in mind?
for me, at least, the genre I was most looking forward to seeing on Wii was that of simulation games, like Wii Sports, Trauma Team etc. But they needed to be done just right (ie. with exactly the correct amount of realism) in order to become phenomena on the level of Wii Sports.
Until you've played it, every game is a system seller!
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mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?
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