Scoobes said:
I thought they were going in the opposite direction. I remember reading somewhere this one was going to be open-world. I actually quite enjoyed Underworld too. Only the camera angles annoyed me slightly. |
Yeah, some open world-ish elements I believe they have promised (which I am very happy for). But open world can still be made with lots of hand-holding and guiding, if they want to, to make the game "more accessible".
I didn't mean that Tomb Raider Underworld was a mediocre game when I said "not great". It was a good, solid game, no doubt. The typical Tomb Raider gameplay mechanics were great and the environments were nice. It just wasn't memorable to me, so that's why it's not in the "great" category.







