d21lewis said:
Oh, they did. Somebody called Uncharted a jack of all trades and a master of none, once. People came in to defend it saying that it was actually the best in the genre when it came to platforming and third person shooting. I'm almost positive that somebody said it did platforming better than Super Mario! This was before Uncharted 3, though. Changing subjects, I'd give Hunted a 7/10 (but I still completed it multiple times--really enjoyed it despite its flaws) and I've give Enslaved an 8/10 (though I played it MANY times through--currently doing a 3D playthrough and then I'll give the DLC a try. Got distracted by some big 2012 releases, though.). I'm sure you'll enjoy it. Just enjoy it for what it is and don't compare it to certain other games. I think you'll find that it's actually one of the gen's best overlooked treasures. I guess I've derailed this thread enough. The subject at hand is Tomb Raider being delayed. When I saw the gameplay back at E3 last year, I felt that it was one of the absolute best games I had ever seen, graphically. It had a really good atmosphere, too. I thought that if they released it during the holidays, it had the potential to blow a lot of people away. Now, we won't get the game until 2013. The game will still be great (I hope) but like many games that stay in the oven too long (ie; Alan Wake), it runs the risk of being trumped by games that began development later but got released earlier. By the time we get this game, the Wii U will be on the market and in full force. It's going to hurt this game a little if it can't turn heads. People that thought it looked great last year won't be so easily impressed next year. |
That's funny. Did platforming better than Mario...
That's what I did with Hunted, I enjoyed it for what it is. I'll do the same with Enslaved. Btw, how do you play Enslaved in 3D?
They can do a lot with Tomb Raider and especially as they've put her stranded on an island. If they are bold and keep the game hardcore instead of constantly handholding the gamer, keep the difficult platform jumping true to Tomb Raider and add some exploration and survival elements, the game could become a masterpiece. But as I said, it's probably much more tempting to makeit into an interactive movie, a game that plays by itself á la Assassin's Creed/Uncharted.
(for the record, while I'd describe both more as interactive movies rather than games, I adore Assassin's Creed but dislike Uncharted, so I'm a little bit of a hypocrite).







