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Dodece said:
Where to begin debunking some of the nonsense in this thread. One Microsoft is not the shooter box that some are overly zealous to proclaim. Microsoft has a good variety of exclusives for most genres. This has been proven before time and again. The majority of exclusives on the platform are not gasp shooters. Not to mention Microsoft has put out more then its fair share of novel titles.

Two there is another way to look at the popularity of shooters, and that is North American players are more social then say their Eastern counterparts. They like to play with a lot of people at the same time. Since we are being just plain hurtful. Why not say it the other way around there are a lot of players outside of North America that are just plain anti social. Who prefer to play with minimal human interaction. Shooters just mean more people to play with online. Where as other genres don't necessarily lend themselves to playing with more then a couple other people at any time. You want other genres to be more popular. Then lobby for a greater group dynamic in those games. I guarantee platforming titles would be far more popular if you could play them with a dozen players at the same time.

Three are we seriously saying Microsoft isn't innovative, or driven to try new things. Crackdown, Viva Pinata, Nuts & Bolts, and 1 vs 100 are all prime examples of thinking outside the box. Sorry these games just blow that kind of nonsense thinking out of the water.

Four I am sorry to shatter some illusions, but funneling resources towards JRPG development is not any kind of a good answer. Microsoft tried that, and it didn't work out too well for them, and foregoing shooter development on the part of Sony would have been very bad for them. One genre is dynamic, popular, and justifies online play. While the other is stagnant, formula based, and fairly unpopular. I like a good JRPG, but it is not a needed genre. You can get by without them, and Sony proved that point. While you cannot get by without having some decent exclusive shooters.

Five I cannot speak to M.A.G, but Halo has a pretty good variety of objective based game modes. Not to mention that the game is not as simple as run and gun. To succeed in Halo team play you have to maintain control of the best terrain, and keep the more dangerous weapons out of the hands of the other team. When a team doesn't work together in Halo that team usually ends up getting their asses handed to them.


It's not completely about socializing, Americans like pick up and play games and yes social ones to beat. Anything they don't have to think to hard to play that is competitive and gives them bragging rights. Shooters are competitive but that and Madden is as far as the majority will go as is the world with FIFA on a popularity scale. Halo is a fun pick up and play multiplayer. M.A.G. is team oriented, you cant win the missions without following your mission objectives between groups and going to war at the same time. It would bore the shit out of most gamers and could only be appreciated by core and PC gamers. Halo is really just like COD...its a pick up and play shooter. Sony has profited off of the Killzone franchise so I think they should focus on that franchise and kill the others and beef up the multiplayer so  Americans can be happy. Sony trying to stir up JRPG's on the PS3 exclusively could wake Japan the hell up and boost console sales over there. Those guys are waiting for an exclusive versus release. 

Back to the Microsoft exclusive shooter deal. Microsoft is known for shooters and being that it is the American console if the game is made properly they can profit off of this. Not much variety is known first party out of Microsoft. If Crackdown, Fable, Forza and Halo are any indictation of Microsofts internal prowess, then they tried harder last gen even though their efforts didn't pay off in most cases. Lets hope this works out for the best. I wish I could say Microsoft focus on variety, but American way of thinking is fuck variety, just aim for what sells. A mentality that is killing creativity. There will always be the games that make tons, but there can also be a time to show what mark you leave on gaming as a whole.