| Runa216 said: this is what I don't get...developers totally seem on top of the Vita, with Inafune, Sega, and many others offering support, yet people aren't buying it. Best hardware on a portable ever, easily the best system launch ever, fantastic first year planned, dozens of definitive ports (Disgaea, mortal Kombat, Final Fantasy, many others) as well as full fledged console games (Rayman, Marvel vs Capcom, etc)... Why do gamers suck? they eat up Call of Duty and HAlo like it was vital to survival, they bask in shit like Wii Sports and Wii Play, but when something like Soul Sacrifice comes out, I guarantee it'll be a flop becuase it's too different. Fuck gamers. fuck them hard and fuck them with a cactus. I want more original material, I want more stuff like Journey or Braid or Flower, I want more games with CONTENT like Skyrim or The Witcher or Red Dead, I want games with good stories, like Final Fantasy, Metal Gear Solid, or Assassin's Creed, I want games that are FUN like Ratchet and Clank, Smash Brothers, or Zelda. But that's a rant on general game direction, not so much the Vita. I just know that a lot of great stuff on the Vita is going to go unnoticed because for some retarded reason, gamers hate Sony and don't like handhelds unless Nintendo's name is on it. Hell, even the PSP was basically a failure because people only bought them for modding. a shame, too, becuase the system was great. |
Well, it's tough to damn people for not buying a system based on games that aren't out yet. Having such a high ratio of ports to new games is not such a great strategy because unless you're really into the idea of playing those games on the go, they're probably available for a fraction of the cost on a system you already own. Besides, for as much money as Sony budgeted for marketing, I'm pretty underwhelmed with the results. The amount of people who still don't know about the Vita is pretty staggering.
I think the relative failure of the PSP with its focus on console lite experience should have also told Sony that a more Nintendo like strategy of making handheld appropriate games would be a better way to go. Like more JRPGs. I'm not sure about sales figures, but from the sheer amount of JRPGs that the PSP got, it seemed like they were a success on the system. Given how happy Nippon Ichi is with the sales of Disgaea 3 Returns, hopefully Vita will have the same success in time.
But Gravity Rush is getting some good buzz and seems to be trending well on Amazon, and Soul Sacrifice gives me the same sense of awe that Demon's Souls did (funny thing - I was a pretty big Xbox fan back when it was revealed, and I thought it looked fucking amazing while all the PS3 fans were bummed that the "PS3 exclusive JRPG" wasn't FF7 remake) while also looking like a non-shitty Monster Hunter, so there is at least some good stuff on the way. If Sony can keep up this level of high quality original content and get some blockbusters like GTA or FF as well (and not die, lulz), then I think Vita will do alright yet. Don't let all the FUD get to you.







