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TruckOSaurus said:
Final-Fan said:
TruckOSaurus said:
About the Spurgeonryan the Alarmist. With hatmoza's well documented history of hatred of cults, I'm gonna say he's just playing with our minds because I really don't think he'd ruin one of his games with a filthy cult.

Well, he surely hates to play in a game with a cult in it.  But are you really certain that also means he wouldn't create a cult-infested game for us to suffer in? 

Yes. He hates cults period. According to him (and I agree), they always win and they make you question even confirmed townies since they're prime targets for recruiters. Cults pretty much ruin Mafia games.

From mafia wiki:

 

A few moderators make Alarmists' protection permanent. However, this effectively confirms the player as non-Cult for the rest of the game

if they were not Cult-aligned to begin with

Spurg IS an Alarmist, so i think its silly of us to write the cult off just becouse Hat hates them.

The Alarmist exsistance almost confirm them, plus i can see hat giving them some limitations (recruiter die if tried to recruit mafia & can only recruit on even/odd nights for example)

So FoS for all who thinks Hat is just screwing with us.

 



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